Radeon R7 M270DX vs Radeon R7 M465X

If you are going to buy a new graphics card and are choosing between Radeon R7 M270DX and Radeon R7 M465X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R7 M270DX stacks up against Radeon R7 M465X, check out specs charts below.
Radeon R7 M270DX
Radeon R7 M465X

Main Specs

  Radeon R7 M270DX Radeon R7 M465X
Interface IGP PCIe 3.0 x16
Memory type System Shared GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 M270DX is connected by IGP, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • Radeon R7 M270DX is build with GCN 3.0 architecture, and Radeon R7 M465X - with GCN 1.0.
  • Both graphics cards have the same core clock speed.
  • Radeon R7 M270DX and Radeon R7 M465X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 8−9
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 3−4 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 100% more, than Radeon R7 M270DX.

Full Specs

  Radeon R7 M270DX Radeon R7 M465X
Architecture GCN 3.0 GCN 1.0
Code name Topaz Tropo
Type Desktop Desktop
Release date 11 June 2014 15 May 2016
Pipelines 384 512
Core clock speed 900 MHz 900 MHz
Boost Clock 940 MHz 925 MHz
Transistor count 1,550 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.56 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
DirectX 12 (12_0) 12 (11_1)
Shader Model 6.3 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.2.131