Radeon R7 M270DX vs Radeon R9 M270X

When comparing Radeon R7 M270DX and Radeon R9 M270X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 M270DX and Radeon R9 M270X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 M270DX
Radeon R9 M270X

Main Specs

  Radeon R7 M270DX Radeon R9 M270X
Interface IGP PCIe 3.0 x16
Memory type System Shared GDDR5
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 M270DX is connected by IGP, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • Radeon R7 M270DX is build with GCN 3.0 architecture, and Radeon R9 M270X - with GCN 1.0.
  • Core clock speed of Radeon R7 M270DX is 175 MHz higher, than Radeon R9 M270X.
  • Radeon R7 M270DX and Radeon R9 M270X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 6−7
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 16−18
medium / 1080p 3−4 8−9
The average gaming FPS of Radeon R9 M270X in Assassin's Creed Odyssey is 66% more, than Radeon R7 M270DX.

Full Specs

  Radeon R7 M270DX Radeon R9 M270X
Architecture GCN 3.0 GCN 1.0
Code name Topaz Venus
Type Desktop Desktop
Release date 11 June 2014 21 March 2014
Pipelines 384 640
Core clock speed 900 MHz 725 MHz
Boost Clock 940 MHz 775 MHz
Transistor count 1,550 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.56 31.00
Floating-point performance 1,536 gflops
Memory bus width 128 Bit
Memory clock speed 1125 MHz
Memory bandwidth 72 GB/s
DirectX 12 (12_0)
Shader Model 6.3 5.1
OpenGL 4.6 4.4
OpenCL 2.0 Not Listed
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0 x16
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10