GeForce GTX 660M vs Radeon R7 M350
When choosing between GeForce GTX 660M and Radeon R7 M350, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 660M and Radeon R7 M350.
Radeon R7 M350
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Radeon R7 M350 | |
Power consumption (TDP) | 50 Watt | 35 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 660M has 42% more power consumption, than Radeon R7 M350.
- GeForce GTX 660M is connected by MXM-B (3.0), and Radeon R7 M350 uses PCIe 3.0 x8 interface.
- Radeon R7 M350 has 2 GB more memory, than GeForce GTX 660M.
- GeForce GTX 660M is used in Laptops, and Radeon R7 M350 - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of GeForce GTX 660M is 110 MHz higher, than Radeon R7 M350.
- GeForce GTX 660M and Radeon R7 M350 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 660M is 1000 MHz higher, than Radeon R7 M350.
Game benchmarks
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 660M in Assassin's Creed Odyssey is 66% more, than Radeon R7 M350. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 16−18 |
medium / 1080p | 12−14 | 6−7 |
The average gaming FPS of GeForce GTX 660M in Battlefield 5 is 77% more, than Radeon R7 M350. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 660M in Call of Duty: Warzone is 4% more, than Radeon R7 M350. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 110−120 | 95−100 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 80−85 | 65−70 |
The average gaming FPS of GeForce GTX 660M in Counter-Strike: Global Offensive is 17% more, than Radeon R7 M350. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 19% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 75−80 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−35 | 24−27 |
The average gaming FPS of GeForce GTX 660M in Dota 2 is 11% more, than Radeon R7 M350. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 660M in Far Cry 5 is 125% more, than Radeon R7 M350. | ||
high / 1080p | 14−16 | 10−11 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 60−65 | 50−55 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 660M in Fortnite is 35% more, than Radeon R7 M350. | ||
high / 1080p | 12−14 | 4−5 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 14−16 | 7−8 |
The average gaming FPS of GeForce GTX 660M in Forza Horizon 4 is 70% more, than Radeon R7 M350. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 5−6 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 660M in Grand Theft Auto V is 33% more, than Radeon R7 M350. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 5−6 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of GeForce GTX 660M in Metro Exodus is 166% more, than Radeon R7 M350. | ||
low / 768p | 95−100 | 90−95 |
high / 1080p | 90−95 | 85−90 |
ultra / 1080p | 80−85 | 70−75 |
medium / 1080p | 90−95 | 90−95 |
The average gaming FPS of GeForce GTX 660M in Minecraft is 5% more, than Radeon R7 M350. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 660M in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than Radeon R7 M350. | ||
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 6−7 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce GTX 660M in Red Dead Redemption 2 is 100% more, than Radeon R7 M350. | ||
low / 768p | 24−27 | 12−14 |
medium / 768p | 16−18 | 9−10 |
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce GTX 660M in The Witcher 3: Wild Hunt is 100% more, than Radeon R7 M350. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of GeForce GTX 660M in World of Tanks is 14% more, than Radeon R7 M350. |
Full Specs
GeForce GTX 660M | Radeon R7 M350 | |
Architecture | Kepler | GCN 1.0 |
Code name | N13E-GE | Opal |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 5 May 2015 |
Pipelines | 384 | 384 |
Core clock speed | 835 MHz | 725 MHz |
Boost Clock | 950 MHz | 825 MHz |
Transistor count | 1,270 million | 950 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.4 billion/sec | 19.80 |
Floating-point performance | 729.6 gflops | 779.5 gflops |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 2000 MHz | 1000 MHz |
Memory bandwidth | 64.0 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 12 API | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.1 | Not Listed |
Vulkan | 1.1.126 | |
CUDA | + | |
FreeSync | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | PCIe 3.0 |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 6 | |
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