HD Graphics 6000 vs Radeon R7 M350
When choosing between HD Graphics 6000 and Radeon R7 M350, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 6000 and Radeon R7 M350.
Radeon R7 M350
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
HD Graphics 6000 | Radeon R7 M350 | |
Power consumption (TDP) | 15 Watt | 35 Watt |
Interface | PCIe 2.0 x1 | PCIe 3.0 x8 |
Memory type | System Shared | DDR3 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- Radeon R7 M350 has 133% more power consumption, than HD Graphics 6000.
- HD Graphics 6000 is connected by PCIe 2.0 x1, and Radeon R7 M350 uses PCIe 3.0 x8 interface.
- HD Graphics 6000 is used in Laptops, and Radeon R7 M350 - in Desktops.
- HD Graphics 6000 is build with Gen. 8 Broadwell architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of Radeon R7 M350 is 425 MHz higher, than HD Graphics 6000.
- HD Graphics 6000 is manufactured by 14 nm process technology, and Radeon R7 M350 - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 12−14 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of Radeon R7 M350 in Assassin's Creed Odyssey is 33% more, than HD Graphics 6000. | ||
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 16−18 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of Radeon R7 M350 in Battlefield 5 is 80% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 6000 in Call of Duty: Warzone is 11% more, than Radeon R7 M350. | ||
low / 768p | 110−120 | 120−130 |
medium / 768p | 80−85 | 95−100 |
ultra / 1080p | 30−35 | 40−45 |
QHD / 1440p | − | 24−27 |
4K / 2160p | 9−10 | 18−20 |
high / 768p | 55−60 | 65−70 |
The average gaming FPS of Radeon R7 M350 in Counter-Strike: Global Offensive is 18% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 85−90 |
ultra / 1080p | 12−14 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 11% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 75−80 |
medium / 768p | 40−45 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
The average gaming FPS of Radeon R7 M350 in Dota 2 is 15% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 12−14 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of Radeon R7 M350 in Far Cry 5 is 50% more, than HD Graphics 6000. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 1−2 | 2−3 |
low / 720p | 45−50 | 50−55 |
medium / 1080p | 6−7 | 12−14 |
The average gaming FPS of Radeon R7 M350 in Fortnite is 20% more, than HD Graphics 6000. | ||
high / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 18−20 |
medium / 1080p | 4−5 | 7−8 |
The average gaming FPS of Radeon R7 M350 in Forza Horizon 4 is 66% more, than HD Graphics 6000. | ||
low / 768p | 40−45 | 45−50 |
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | 2−3 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | 35−40 |
The average gaming FPS of Radeon R7 M350 in Grand Theft Auto V is 15% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 2−3 | 5−6 |
medium / 1080p | − | 3−4 |
The average gaming FPS of Radeon R7 M350 in Metro Exodus is 50% more, than HD Graphics 6000. | ||
low / 768p | 85−90 | 90−95 |
high / 1080p | 55−60 | 85−90 |
ultra / 1080p | − | 70−75 |
medium / 1080p | − | 90−95 |
The average gaming FPS of Radeon R7 M350 in Minecraft is 25% more, than HD Graphics 6000. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 24−27 | 27−30 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of Radeon R7 M350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than HD Graphics 6000. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 3−4 | 6−7 |
The average gaming FPS of Radeon R7 M350 in Red Dead Redemption 2 is 100% more, than HD Graphics 6000. | ||
low / 768p | 6−7 | 12−14 |
medium / 768p | 6−7 | 9−10 |
high / 1080p | 2−3 | 4−5 |
ultra / 1080p | − | 3−4 |
4K / 2160p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M350 in The Witcher 3: Wild Hunt is 80% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 75−80 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 12−14 | 16−18 |
high / 768p | 27−30 | 30−35 |
The average gaming FPS of Radeon R7 M350 in World of Tanks is 10% more, than HD Graphics 6000. |
Full Specs
HD Graphics 6000 | Radeon R7 M350 | |
Architecture | Gen. 8 Broadwell | GCN 1.0 |
Code name | Broadwell GT3 | Opal |
Type | Laptop | Desktop |
Release date | 5 January 2015 | 5 May 2015 |
Pipelines | 48 | 384 |
Core clock speed | 300 MHz | 725 MHz |
Boost Clock | 1000 MHz | 825 MHz |
Transistor count | 189 million | 950 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 48.00 | 19.80 |
Floating-point performance | 779.5 gflops | |
Memory bus width | 64/128 Bit | 128 Bit |
Memory clock speed | 1000 MHz | |
Memory bandwidth | 14.4 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.4 | 4.4 |
OpenCL | 2.0 | Not Listed |
Vulkan | 1.1.80 | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Quick Sync | + | |
Compute units | 6 | |
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