GeForce 720A vs Radeon R7 M365X

When choosing between GeForce 720A and Radeon R7 M365X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 720A and Radeon R7 M365X.
GeForce 720A
Radeon R7 M365X

Main Specs

  GeForce 720A Radeon R7 M365X
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A is connected by PCIe 2.0 x16, and Radeon R7 M365X uses PCIe 3.0 x8 interface.
  • Radeon R7 M365X has 3 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Radeon R7 M365X - with GCN 1.0.
  • Core clock speed of Radeon R7 M365X is 125 MHz higher, than GeForce 720A.
  • GeForce 720A and Radeon R7 M365X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 720A is 1000 MHz higher, than Radeon R7 M365X.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon R7 M365X in Assassin's Creed Odyssey is 1000% more, than GeForce 720A.

Full Specs

  GeForce 720A Radeon R7 M365X
Architecture Fermi 2.0 GCN 1.0
Code name GF117 Litho
Type Desktop Desktop
Release date 1 July 2014 5 May 2015
Pipelines 96 384
Core clock speed 775 MHz 900 MHz
Boost Clock 938 MHz 825 MHz
Transistor count 585 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 23.04
Floating-point performance 360.2 gflops 737.3 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2000 MHz 1000 MHz
Memory bandwidth 16 GB/s 64 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.1 Not Listed
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6