Iris Graphics 550 vs Radeon R7 M365X
In this comparison between Iris Graphics 550 and Radeon R7 M365X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Iris Graphics 550 will be the best choice, for others Radeon R7 M365X will be their preference. Study the comparison tables below and make your choice.
Radeon R7 M365X
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Iris Graphics 550 is a Laptop Graphics Card
Note: Iris Graphics 550 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 550 here:
Main Specs
Iris Graphics 550 | Radeon R7 M365X | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x1 | PCIe 3.0 x8 |
Memory type | eDRAM | GDDR5 |
Maximum RAM amount | 64 MB | 4 GB |
Display Connectors | No outputs | No outputs |
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- Iris Graphics 550 is connected by PCIe 3.0 x1, and Radeon R7 M365X uses PCIe 3.0 x8 interface.
- Iris Graphics 550 has 60 GB more memory, than Radeon R7 M365X.
- Iris Graphics 550 is used in Laptops, and Radeon R7 M365X - in Desktops.
- Iris Graphics 550 is build with Gen. 9 Skylake architecture, and Radeon R7 M365X - with GCN 1.0.
- Core clock speed of Radeon R7 M365X is 600 MHz higher, than Iris Graphics 550.
- Iris Graphics 550 is manufactured by 14 nm process technology, and Radeon R7 M365X - by 28 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of Iris Graphics 550 in Assassin's Creed Odyssey is 166% more, than Radeon R7 M365X. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of Iris Graphics 550 in Battlefield 5 is 185% more, than Radeon R7 M365X. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M365X in Call of Duty: Warzone is 10% more, than Iris Graphics 550. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 85−90 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 10−11 |
high / 768p | 100−110 | 60−65 |
The average gaming FPS of Iris Graphics 550 in Counter-Strike: Global Offensive is 61% more, than Radeon R7 M365X. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 M365X in Cyberpunk 2077 is 2% more, than Iris Graphics 550. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 40−45 |
ultra / 1080p | 40−45 | 18−20 |
The average gaming FPS of Iris Graphics 550 in Dota 2 is 56% more, than Radeon R7 M365X. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of Iris Graphics 550 in Far Cry 5 is 275% more, than Radeon R7 M365X. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−35 | 7−8 |
The average gaming FPS of Iris Graphics 550 in Fortnite is 95% more, than Radeon R7 M365X. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of Iris Graphics 550 in Forza Horizon 4 is 214% more, than Radeon R7 M365X. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 3−4 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Graphics 550 in Grand Theft Auto V is 87% more, than Radeon R7 M365X. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of Iris Graphics 550 in Metro Exodus is 450% more, than Radeon R7 M365X. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | 95−100 | 55−60 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Iris Graphics 550 in Minecraft is 40% more, than Radeon R7 M365X. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Graphics 550 in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than Radeon R7 M365X. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 4−5 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Graphics 550 in Red Dead Redemption 2 is 200% more, than Radeon R7 M365X. | ||
low / 768p | 30−35 | 7−8 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Iris Graphics 550 in The Witcher 3: Wild Hunt is 340% more, than Radeon R7 M365X. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 30−33 |
The average gaming FPS of Iris Graphics 550 in World of Tanks is 39% more, than Radeon R7 M365X. |
Full Specs
Iris Graphics 550 | Radeon R7 M365X | |
Architecture | Gen. 9 Skylake | GCN 1.0 |
Code name | Skylake GT3e | Litho |
Type | Laptop | Desktop |
Release date | 1 September 2015 | 5 May 2015 |
Pipelines | 48 | 384 |
Core clock speed | 300 MHz | 900 MHz |
Boost Clock | 1100 MHz | 825 MHz |
Transistor count | 189 million | 690 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 52.80 | 23.04 |
Floating-point performance | 737.3 gflops | |
Memory bus width | 128 Bit | |
Memory clock speed | 1000 MHz | |
Memory bandwidth | 64 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 2.1 | Not Listed |
Vulkan | 1.1.97 | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Quick Sync | + | |
Compute units | 6 | |
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