Radeon R7 M365X vs Radeon R8 M535DX

When comparing Radeon R7 M365X and Radeon R8 M535DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 M365X and Radeon R8 M535DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 M365X
Radeon R8 M535DX

Main Specs

  Radeon R7 M365X Radeon R8 M535DX
Interface PCIe 3.0 x8 IGP
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 M365X is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R7 M365X is build with GCN 1.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M365X is 120 MHz higher, than Radeon R8 M535DX.
  • Radeon R7 M365X and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−12 1−2
medium / 1080p 2−3 0−1
The average gaming FPS of Radeon R7 M365X in Assassin's Creed Odyssey is 1000% more, than Radeon R8 M535DX.

Full Specs

  Radeon R7 M365X Radeon R8 M535DX
Architecture GCN 1.0 GCN 3.0
Code name Litho Meso
Type Desktop Desktop
Release date 5 May 2015 18 April 2017
Pipelines 384 320
Core clock speed 900 MHz 780 MHz
Boost Clock 825 MHz 891 MHz
Transistor count 690 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.04 17.82
Floating-point performance 737.3 gflops
Memory bus width 128 Bit
Memory clock speed 1000 MHz
Memory bandwidth 64 GB/s
DirectX 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.4 4.6
OpenCL Not Listed 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6