FirePro V5800 vs Radeon R7 M460
If you are going to buy a new graphics card and are choosing between FirePro V5800 and Radeon R7 M460, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5800 stacks up against Radeon R7 M460, check out specs charts below.
FirePro V5800
Radeon R7 M460 is a Laptop Graphics Card
Note: Radeon R7 M460 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M460 here:
Main Specs
FirePro V5800 | Radeon R7 M460 | |
Power consumption (TDP) | 74 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 is connected by PCIe 2.0 x16, and Radeon R7 M460 uses PCIe 3.0 x8 interface.
- Radeon R7 M460 has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Radeon R7 M460 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Radeon R7 M460 - with GCN.
- Core clock speed of Radeon R7 M460 is 294 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and Radeon R7 M460 - by 28 nm process technology.
- Memory clock speed of FirePro V5800 is 2000 MHz higher, than Radeon R7 M460.
Game benchmarks
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 7−8 | 4−5 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 66% more, than Radeon R7 M460. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 16−18 |
medium / 1080p | 10−12 | 6−7 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 55% more, than Radeon R7 M460. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Radeon R7 M460 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 95−100 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 75−80 | 65−70 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 14% more, than Radeon R7 M460. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 18−20 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R7 M460 in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−35 | 21−24 |
The average gaming FPS of FirePro V5800 in Dota 2 is 12% more, than Radeon R7 M460. | ||
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 18−20 | 10−12 |
medium / 1080p | 8−9 | 4−5 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 125% more, than Radeon R7 M460. | ||
high / 1080p | 14−16 | 10−11 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 10−12 |
The average gaming FPS of FirePro V5800 in Fortnite is 36% more, than Radeon R7 M460. | ||
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 12−14 | 8−9 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 33% more, than Radeon R7 M460. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 27% more, than Radeon R7 M460. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 4−5 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 133% more, than Radeon R7 M460. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 80−85 |
ultra / 1080p | 80−85 | 70−75 |
medium / 1080p | 90−95 | 85−90 |
The average gaming FPS of FirePro V5800 in Minecraft is 6% more, than Radeon R7 M460. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than Radeon R7 M460. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 83% more, than Radeon R7 M460. | ||
low / 768p | 21−24 | 10−11 |
medium / 768p | 16−18 | 8−9 |
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | − | 1−2 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 85% more, than Radeon R7 M460. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 14−16 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 17% more, than Radeon R7 M460. |
Full Specs
FirePro V5800 | Radeon R7 M460 | |
Architecture | TeraScale 2 | GCN |
Code name | Juniper | Meso |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 21 February 2016 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 984 MHz |
Boost Clock | 1125 MHz | |
Transistor count | 1,040 million | 1,550 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 27.00 |
Floating-point performance | 1,104.0 gflops | 864.0 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 2000 MHz |
Memory bandwidth | 64 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_0) |
Shader Model | 5.0 | 6.0 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | N/A | 1.2.131 |
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