GeForce GTX 1650 Ti vs Radeon R7 M460
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Radeon R7 M460. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Radeon R7 M460. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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Radeon R7 M460 is a Laptop Graphics Card
Note: Radeon R7 M460 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M460 here:
Main Specs
GeForce GTX 1650 Ti | Radeon R7 M460 | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R7 M460 uses PCIe 3.0 x8 interface.
- GeForce GTX 1650 Ti is used in Desktops, and Radeon R7 M460 - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R7 M460 - with GCN.
- Core clock speed of GeForce GTX 1650 Ti is 546 MHz higher, than Radeon R7 M460.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R7 M460 - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 6000 MHz higher, than Radeon R7 M460.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 45−50 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than Radeon R7 M460. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 16−18 |
medium / 1080p | 65−70 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 766% more, than Radeon R7 M460. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon R7 M460 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 40−45 |
QHD / 1440p | 120−130 | 21−24 |
4K / 2160p | 75−80 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 193% more, than Radeon R7 M460. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 5% more, than Radeon R7 M460. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 134% more, than Radeon R7 M460. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 2−3 |
low / 720p | 85−90 | 10−12 |
medium / 1080p | 50−55 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1175% more, than Radeon R7 M460. | ||
high / 1080p | 65−70 | 10−11 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 50−55 |
medium / 1080p | 120−130 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 487% more, than Radeon R7 M460. | ||
high / 1080p | 65−70 | 5−6 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 70−75 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 800% more, than Radeon R7 M460. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 4−5 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 377% more, than Radeon R7 M460. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 4−5 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1466% more, than Radeon R7 M460. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 44% more, than Radeon R7 M460. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Radeon R7 M460. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 6−7 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 1100% more, than Radeon R7 M460. | ||
low / 768p | 140−150 | 10−11 |
medium / 768p | 90−95 | 8−9 |
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1240% more, than Radeon R7 M460. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 14−16 |
high / 768p | − | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than Radeon R7 M460. |
Full Specs
GeForce GTX 1650 Ti | Radeon R7 M460 | |
Architecture | Turing | GCN |
Code name | TU117 | Meso |
Type | Desktop | Laptop |
Release date | no data | 21 February 2016 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 984 MHz |
Boost Clock | 1725 MHz | 1125 MHz |
Transistor count | 4,700 million | 1,550 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 27.00 | |
Floating-point performance | 864.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | 2000 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.0 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
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