FirePro V5800 vs Radeon R7 M465
When choosing between FirePro V5800 and Radeon R7 M465, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and Radeon R7 M465.
FirePro V5800
![](/static/img/graphics-card.jpg)
Radeon R7 M465 is a Laptop Graphics Card
Note: Radeon R7 M465 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M465 here:
Main Specs
FirePro V5800 | Radeon R7 M465 | |
Power consumption (TDP) | 74 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
Check Price |
- FirePro V5800 is connected by PCIe 2.0 x16, and Radeon R7 M465 uses PCIe 3.0 x8 interface.
- Radeon R7 M465 has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Radeon R7 M465 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Radeon R7 M465 - with GCN.
- Core clock speed of Radeon R7 M465 is 135 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and Radeon R7 M465 - by 28 nm process technology.
- Memory clock speed of FirePro V5800 and Radeon R7 M465 is 4000 MHz.
Game benchmarks
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 6−7 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 33% more, than Radeon R7 M465. | ||
high / 1080p | 10−12 | 8−9 |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 10−12 | 9−10 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 18% more, than Radeon R7 M465. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 4% more, than Radeon R7 M465. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 100−110 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 75−80 | 75−80 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 2% more, than Radeon R7 M465. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 21−24 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M465 in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
FirePro V5800 and Radeon R7 M465 have the same average FPS in Dota 2. | ||
high / 1080p | 7−8 | 4−5 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 6−7 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 50% more, than Radeon R7 M465. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 55−60 | 60−65 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of FirePro V5800 in Fortnite is 4% more, than Radeon R7 M465. | ||
high / 1080p | 10−12 | 8−9 |
ultra / 1080p | 10−11 | 7−8 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 12−14 | 10−11 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 25% more, than Radeon R7 M465. | ||
low / 768p | 50−55 | 50−55 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 10−11 |
ultra / 1080p | 6−7 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 4% more, than Radeon R7 M465. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 9−10 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 40% more, than Radeon R7 M465. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 70−75 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 12% more, than Radeon R7 M465. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Radeon R7 M465. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 10−11 | 8−9 |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 28% more, than Radeon R7 M465. | ||
low / 768p | 21−24 | 20−22 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 7−8 |
ultra / 1080p | 6−7 | 5−6 |
4K / 2160p | − | 1−2 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 18% more, than Radeon R7 M465. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 40−45 | 40−45 |
ultra / 1080p | 18−20 | 18−20 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 9% more, than Radeon R7 M465. |
Full Specs
FirePro V5800 | Radeon R7 M465 | |
Architecture | TeraScale 2 | GCN |
Code name | Juniper | Litho XT |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 1 January 2017 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 825 MHz |
Boost Clock | 960 MHz | |
Transistor count | 1,040 million | 1,550 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 27.00 |
Floating-point performance | 1,104.0 gflops | 864.0 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 4000 MHz |
Memory bandwidth | 64 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_0) |
Shader Model | 5.0 | 6.3 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | N/A | 1.2.131 |
Laptop size | medium sized | |
Check Price |