FireStream 9250 vs Radeon R7 M465X

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9250 and Radeon R7 M465X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9250 and Radeon R7 M465X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9250
Radeon R7 M465X

Main Specs

  FireStream 9250 Radeon R7 M465X
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9250 is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • Radeon R7 M465X has 1 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of Radeon R7 M465X is 275 MHz higher, than FireStream 9250.
  • FireStream 9250 is manufactured by 55 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 2514 MHz higher, than FireStream 9250.

Game benchmarks

high / 1080p 2−3 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 5−6 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 100% more, than FireStream 9250.

Full Specs

  FireStream 9250 Radeon R7 M465X
Architecture TeraScale GCN 1.0
Code name RV770 Tropo
Type Desktop Desktop
Release date 16 June 2008 15 May 2016
Pipelines 800 512
Core clock speed 625 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 956 million 1,500 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 25.00 29.60
Floating-point performance 1,000.0 gflops 947.2 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 1986 MHz 4500 MHz
Memory bandwidth 63.55 GB/s 72 GB/s
DirectX 10.1 (10_1) 12 (11_1)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131