GeForce GTS 160M vs Radeon R7 M465X
In this comparison between GeForce GTS 160M and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTS 160M will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.
Radeon R7 M465X
GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon R7 M465X | |
Power consumption (TDP) | 60 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
- Radeon R7 M465X has 1 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon R7 M465X - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon R7 M465X - with GCN 1.0.
- Core clock speed of GeForce GTS 160M is 600 MHz higher, than Radeon R7 M465X.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 10−11 |
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than GeForce GTS 160M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 6% more, than Radeon R7 M465X. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R7 M465X in Counter-Strike: Global Offensive is 285% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 15% more, than Radeon R7 M465X. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R7 M465X in Dota 2 is 165% more, than GeForce GTS 160M. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R7 M465X in Fortnite is 204% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R7 M465X in Grand Theft Auto V is 200% more, than GeForce GTS 160M. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R7 M465X in Minecraft is 79% more, than GeForce GTS 160M. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R7 M465X in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than GeForce GTS 160M. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R7 M465X in World of Tanks is 136% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Radeon R7 M465X | |
Architecture | G9x | GCN 1.0 |
Code name | N10E-GS1 | Tropo |
Type | Laptop | Desktop |
Release date | 2 March 2009 | 15 May 2016 |
Pipelines | 64 | 512 |
Core clock speed | 1500 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 505 million | 1,500 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 19 billion/sec | 29.60 |
Floating-point performance | 192 gflops | 947.2 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 4500 MHz | |
Memory bandwidth | 51 GB/s | 72 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (11_1) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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