GeForce GTX 950A vs Radeon R7 M465X

In this comparison between GeForce GTX 950A and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
Radeon R7 M465X

Main Specs

  GeForce GTX 950A Radeon R7 M465X
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • GeForce GTX 950A and Radeon R7 M465X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 93 MHz higher, than Radeon R7 M465X.
  • GeForce GTX 950A and Radeon R7 M465X are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 2498 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 8−9
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 10−11
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 50% more, than Radeon R7 M465X.

Full Specs

  GeForce GTX 950A Radeon R7 M465X
Architecture Maxwell GCN 1.0
Code name GM107 Tropo
Type Desktop Desktop
Release date 13 March 2015 15 May 2016
Pipelines 640 512
Core clock speed 993 MHz 900 MHz
Boost Clock 1124 MHz 925 MHz
Transistor count 1,870 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 29.60
Floating-point performance 1,271 gflops 947.2 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 4500 MHz
Memory bandwidth 32.03 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0