Radeon HD 5830 vs Radeon R7 M465X

When choosing between Radeon HD 5830 and Radeon R7 M465X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 5830 and Radeon R7 M465X.

Main Specs

  Radeon HD 5830 Radeon R7 M465X
Power consumption (TDP) 175 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 5830 is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • Radeon R7 M465X has 1 GB more memory, than Radeon HD 5830.
  • Both cards are used in Desktops.
  • Radeon HD 5830 is build with TeraScale 2 architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of Radeon R7 M465X is 100 MHz higher, than Radeon HD 5830.
  • Radeon HD 5830 is manufactured by 40 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 500 MHz higher, than Radeon HD 5830.

Game benchmarks

high / 1080p 8−9 8−9
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 18−20
medium / 1080p 10−11 10−11
Radeon HD 5830 and Radeon R7 M465X have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Radeon HD 5830 Radeon R7 M465X
Architecture TeraScale 2 GCN 1.0
Code name Cypress Tropo
Type Desktop Desktop
Release date 25 February 2010 15 May 2016
Pipelines 1120 512
Core clock speed 800 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 2,154 million 1,500 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 44.80 29.60
Floating-point performance 1,792.0 gflops 947.2 gflops
Length 282 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 4000 MHz 4500 MHz
Memory bandwidth 128.0 GB/s 72 GB/s
DirectX 11.2 (11_0) 12 (11_1)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131
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