Radeon R7 M465X vs Radeon RX 550

When choosing between Radeon R7 M465X and Radeon RX 550, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 M465X and Radeon RX 550.

Main Specs

  Radeon R7 M465X Radeon RX 550
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
  Check Price
  • Radeon R7 M465X is connected by PCIe 3.0 x16, and Radeon RX 550 uses PCIe 3.0 x8 interface.
  • Radeon RX 550 has 2 GB more memory, than Radeon R7 M465X.
  • Both cards are used in Desktops.
  • Radeon R7 M465X is build with GCN 1.0 architecture, and Radeon RX 550 - with GCN 4.0.
  • Core clock speed of Radeon RX 550 is 200 MHz higher, than Radeon R7 M465X.
  • Radeon R7 M465X is manufactured by 28 nm process technology, and Radeon RX 550 - by 14 nm process technology.
  • Memory clock speed of Radeon RX 550 is 2500 MHz higher, than Radeon R7 M465X.

Game benchmarks

high / 1080p 8−9 14−16
ultra / 1080p 4−5 8−9
QHD / 1440p 0−1 3−4
low / 720p 18−20 30−33
medium / 1080p 10−11 18−20
The average gaming FPS of Radeon RX 550 in Assassin's Creed Odyssey is 80% more, than Radeon R7 M465X.

Full Specs

  Radeon R7 M465X Radeon RX 550
Architecture GCN 1.0 GCN 4.0
Code name Tropo Lexa
Type Desktop Desktop
Release date 15 May 2016 20 April 2017
Pipelines 512 512
Core clock speed 900 MHz 1100 MHz
Boost Clock 925 MHz 1183 MHz
Transistor count 1,500 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 29.60 37.86
Floating-point performance 947.2 gflops 1,211 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4500 MHz 7000 MHz
Memory bandwidth 72 GB/s 112.0 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
  Check Price