Quadro 500M vs Radeon R8 M445DX
Find out if it is worth upgrading your current GPU setup by comparing Quadro 500M and Radeon R8 M445DX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 500M and Radeon R8 M445DX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro 500M
Radeon R8 M445DX is a Laptop Graphics Card
Note: Radeon R8 M445DX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R8 M445DX here:
Main Specs
Quadro 500M | Radeon R8 M445DX | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | IGP |
Memory type | DDR3 | DDR4/DDR3 |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | No outputs |
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- Quadro 500M is connected by MXM-A (3.0), and Radeon R8 M445DX uses IGP interface.
- Quadro 500M is used in Desktops, and Radeon R8 M445DX - in Laptops.
- Quadro 500M is build with Fermi architecture, and Radeon R8 M445DX - with GCN.
- Core clock speed of Radeon R8 M445DX is 20 MHz higher, than Quadro 500M.
- Quadro 500M is manufactured by 40 nm process technology, and Radeon R8 M445DX - by 28 nm process technology.
- Memory clock speed of Quadro 500M is 867 MHz higher, than Radeon R8 M445DX.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Quadro 500M and Radeon R8 M445DX have the same average FPS in World of Tanks. |
Full Specs
Quadro 500M | Radeon R8 M445DX | |
Architecture | Fermi | GCN |
Code name | GF108 | Meso |
Type | Workstation | Laptop |
Release date | 22 February 2011 | 1 June 2016 |
Pipelines | 96 | 704 |
Core clock speed | 700 MHz | 720 / 1020 MHz |
Boost Clock | 1021 MHz | |
Transistor count | 585 million | 1,550 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 11.20 | 20.42 |
Floating-point performance | 268.8 gflops | |
Memory bus width | 128 Bit | 128 + 64 Bit |
Memory clock speed | 1800 MHz | 933 / 1000 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | 2.1 | |
Laptop size | medium sized | |
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