FirePro M6000 vs Radeon R8 M535DX
If you are going to buy a new graphics card and are choosing between FirePro M6000 and Radeon R8 M535DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M6000 stacks up against Radeon R8 M535DX, check out specs charts below.
Radeon R8 M535DX
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | Radeon R8 M535DX | |
Power consumption (TDP) | 43 Watt | |
Interface | MXM-B (3.0) | IGP |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
Check Price |
- FirePro M6000 is connected by MXM-B (3.0), and Radeon R8 M535DX uses IGP interface.
- FirePro M6000 is used in Mobile workstations, and Radeon R8 M535DX - in Desktops.
- FirePro M6000 is build with GCN architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon R8 M535DX is 30 MHz higher, than FirePro M6000.
- FirePro M6000 and Radeon R8 M535DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 1−2 |
medium / 1080p | 10−12 | 0−1 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 2000% more, than Radeon R8 M535DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R8 M535DX in Call of Duty: Warzone is 6% more, than FirePro M6000. | ||
low / 768p | 150−160 | 60−65 |
medium / 768p | 120−130 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 95−100 | 16−18 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 296% more, than Radeon R8 M535DX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R8 M535DX in Cyberpunk 2077 is 15% more, than FirePro M6000. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 65−70 | 10−11 |
ultra / 1080p | 40−45 | 0−1 |
The average gaming FPS of FirePro M6000 in Dota 2 is 165% more, than Radeon R8 M535DX. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 10−12 | − |
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−33 | 0−1 |
The average gaming FPS of FirePro M6000 in Fortnite is 227% more, than Radeon R8 M535DX. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | 0−1 |
low / 768p | 60−65 | 18−20 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 226% more, than Radeon R8 M535DX. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 95−100 | 27−30 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M6000 in Minecraft is 83% more, than Radeon R8 M535DX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon R8 M535DX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 30−35 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 10−12 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 21−24 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of FirePro M6000 in World of Tanks is 148% more, than Radeon R8 M535DX. |
Full Specs
FirePro M6000 | Radeon R8 M535DX | |
Architecture | GCN | GCN 3.0 |
Code name | Heathrow | Meso |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 18 April 2017 |
Pipelines | 640 | 320 |
Core clock speed | 750 MHz | 780 MHz |
Boost Clock | 891 MHz | |
Transistor count | 1,500 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 17.82 |
Floating-point performance | 1,024 gflops | |
Memory bus width | 128 Bit | |
Memory clock speed | 4500 MHz | |
Memory bandwidth | 72 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2.131 |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
Check Price |