GeForce 940A vs Radeon R8 M535DX

When comparing GeForce 940A and Radeon R8 M535DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 940A and Radeon R8 M535DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 940A
Radeon R8 M535DX

Main Specs

  GeForce 940A Radeon R8 M535DX
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GeForce 940A is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce 940A is 249 MHz higher, than Radeon R8 M535DX.
  • GeForce 940A and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 4−5 0−1
ultra / 1080p 2−3
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of GeForce 940A in Assassin's Creed Odyssey is 1400% more, than Radeon R8 M535DX.

Full Specs

  GeForce 940A Radeon R8 M535DX
Architecture Maxwell GCN 3.0
Code name GM108 Meso
Type Desktop Desktop
Release date 13 March 2015 18 April 2017
Pipelines 384 320
Core clock speed 1029 MHz 780 MHz
Boost Clock 1124 MHz 891 MHz
Transistor count 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 17.82
Floating-point performance 863.2 gflops
Memory bus width 64 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0