GeForce GT 545 vs Radeon R8 M535DX

If you are going to buy a new graphics card and are choosing between GeForce GT 545 and Radeon R8 M535DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 545 stacks up against Radeon R8 M535DX, check out specs charts below.
GeForce GT 545
Radeon R8 M535DX

Main Specs

  GeForce GT 545 Radeon R8 M535DX
Power consumption (TDP) 70 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors None
Memory type DDR3 System Shared
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 1x HDMI, 1x VGA No outputs
 
  • GeForce GT 545 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GT 545 is build with Fermi 2.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 60 MHz higher, than GeForce GT 545.
  • GeForce GT 545 is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of GeForce GT 545 in Assassin's Creed Odyssey is 1200% more, than Radeon R8 M535DX.

Full Specs

  GeForce GT 545 Radeon R8 M535DX
Architecture Fermi 2.0 GCN 3.0
Code name GF116 Meso
Type Desktop Desktop
Release date 14 May 2011 18 April 2017
Pipelines 144 320
Core clock speed 720 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,170 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 17.28 17.82
Floating-point performance 414.7 gflops
Length 145 mm
Memory bus width 192 Bit
Memory clock speed 1600 MHz
Memory bandwidth 38.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1
Bitcoin / BTC (SHA256) 35 Mh/s