GeForce GT 650M SLI vs Radeon R8 M535DX
In this comparison between GeForce GT 650M SLI and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 650M SLI will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon R8 M535DX
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon R8 M535DX | |
Interface | IGP | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2x2 GB | |
Display Connectors | No outputs | |
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- GeForce GT 650M SLI is used in Laptops, and Radeon R8 M535DX - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of GeForce GT 650M SLI is 10 MHz higher, than Radeon R8 M535DX.
- GeForce GT 650M SLI and Radeon R8 M535DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 1−2 |
medium / 1080p | 14−16 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 2400% more, than Radeon R8 M535DX. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R8 M535DX in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 60−65 |
medium / 768p | 150−160 | 27−30 |
ultra / 1080p | 80−85 | 7−8 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 16−18 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 385% more, than Radeon R8 M535DX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R8 M535DX in Cyberpunk 2077 is 15% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 45−50 |
medium / 768p | 80−85 | 10−11 |
ultra / 1080p | 50−55 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 220% more, than Radeon R8 M535DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 85−90 | 21−24 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 295% more, than Radeon R8 M535DX. | ||
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | 0−1 |
low / 768p | 75−80 | 18−20 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 305% more, than Radeon R8 M535DX. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 36% more, than Radeon R8 M535DX. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 45−50 | 8−9 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 487% more, than Radeon R8 M535DX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 40−45 | 0−1 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | − |
low / 768p | 95−100 | 45−50 |
medium / 768p | 55−60 | 14−16 |
ultra / 1080p | 30−33 | 0−1 |
high / 768p | 45−50 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 168% more, than Radeon R8 M535DX. |
Full Specs
GeForce GT 650M SLI | Radeon R8 M535DX | |
Architecture | Kepler | GCN 3.0 |
Code name | N13E-GE | Meso |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 18 April 2017 |
Pipelines | 768 | 320 |
Core clock speed | 790 MHz | 780 MHz |
Boost Clock | 835 MHz | 891 MHz |
Transistor count | 1,550 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 17.82 | |
Memory bus width | 2x 128 Bit | |
Memory clock speed | 4000 MHz | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.0 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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