GeForce GT 740A vs Radeon R8 M535DX

In this comparison between GeForce GT 740A and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 740A will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
GeForce GT 740A
Radeon R8 M535DX

Main Specs

  GeForce GT 740A Radeon R8 M535DX
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 IGP
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce GT 740A is 200 MHz higher, than Radeon R8 M535DX.
  • GeForce GT 740A and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce GT 740A and Radeon R8 M535DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 740A Radeon R8 M535DX
Architecture Kepler 2.0 GCN 3.0
Code name GK208 Meso
Type Desktop Desktop
Release date 26 August 2013 18 April 2017
Pipelines 384 320
Core clock speed 980 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 915 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 31.36 17.82
Floating-point performance 752.6 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.5