GeForce GTX 485M vs Radeon R8 M535DX
When comparing GeForce GTX 485M and Radeon R8 M535DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 485M and Radeon R8 M535DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R8 M535DX
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GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | Radeon R8 M535DX | |
Power consumption (TDP) | 100 Watt | |
Interface | MXM-B (3.0) | IGP |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 485M is connected by MXM-B (3.0), and Radeon R8 M535DX uses IGP interface.
- GeForce GTX 485M is used in Laptops, and Radeon R8 M535DX - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon R8 M535DX is 396 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 1−2 |
medium / 1080p | 14−16 | 0−1 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 2400% more, than Radeon R8 M535DX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R8 M535DX in Call of Duty: Warzone is 10% more, than GeForce GTX 485M. | ||
low / 768p | 180−190 | 60−65 |
medium / 768p | 150−160 | 27−30 |
ultra / 1080p | 80−85 | 7−8 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 16−18 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 385% more, than Radeon R8 M535DX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R8 M535DX in Cyberpunk 2077 is 15% more, than GeForce GTX 485M. | ||
low / 768p | 100−110 | 45−50 |
medium / 768p | 80−85 | 10−11 |
ultra / 1080p | 50−55 | 0−1 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 220% more, than Radeon R8 M535DX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 85−90 | 21−24 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 295% more, than Radeon R8 M535DX. | ||
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | 0−1 |
low / 768p | 70−75 | 18−20 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 278% more, than Radeon R8 M535DX. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 485M in Minecraft is 36% more, than Radeon R8 M535DX. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 45−50 | 8−9 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 487% more, than Radeon R8 M535DX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 40−45 | 0−1 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | − |
low / 768p | 95−100 | 45−50 |
medium / 768p | 55−60 | 14−16 |
ultra / 1080p | 30−33 | 0−1 |
high / 768p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 168% more, than Radeon R8 M535DX. |
Full Specs
GeForce GTX 485M | Radeon R8 M535DX | |
Architecture | Fermi | GCN 3.0 |
Code name | N12E-GTX-A1 | Meso |
Type | Laptop | Desktop |
Release date | 6 January 2010 | 18 April 2017 |
Pipelines | 384 | 320 |
Core clock speed | 384 | 780 MHz |
Boost Clock | 891 MHz | |
Transistor count | 1,950 million | 1,550 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 36.8 billion/sec | 17.82 |
Floating-point performance | 883.2 gflops | |
Memory bus width | 256 Bit | |
Memory clock speed | 1500 MHz | |
Memory bandwidth | 96.0 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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