GeForce GTX 650 vs Radeon R8 M535DX

In this comparison between GeForce GTX 650 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 650 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 650 Radeon R8 M535DX
Power consumption (TDP) 64 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors One 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 650 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 650 is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 650 is 278 MHz higher, than Radeon R8 M535DX.
  • GeForce GTX 650 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 8−9 0−1
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 10−11 0−1
The average gaming FPS of GeForce GTX 650 in Assassin's Creed Odyssey is 1800% more, than Radeon R8 M535DX.

Full Specs

  GeForce GTX 650 Radeon R8 M535DX
Architecture Kepler GCN 3.0
Code name GK107 Meso
Type Desktop Desktop
Release date 6 September 2012 18 April 2017
Pipelines 384 320
Core clock speed 1058 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,270 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 33.9 billion/sec 17.82
Floating-point performance 812.5 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5
Memory clock speed 5.0 GB/s
Memory bandwidth 80.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA +
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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