GeForce GTX 660 Ti vs Radeon R8 M535DX

If you are going to buy a new graphics card and are choosing between GeForce GTX 660 Ti and Radeon R8 M535DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 660 Ti stacks up against Radeon R8 M535DX, check out specs charts below.

Main Specs

  GeForce GTX 660 Ti Radeon R8 M535DX
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors Two 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GTX 660 Ti is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 660 Ti is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 660 Ti is 135 MHz higher, than Radeon R8 M535DX.
  • GeForce GTX 660 Ti and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 21−24 0−1
ultra / 1080p 12−14
QHD / 1440p 8−9 0−1
4K / 2160p 5−6
low / 720p 40−45 1−2
medium / 1080p 27−30 0−1
The average gaming FPS of GeForce GTX 660 Ti in Assassin's Creed Odyssey is 4100% more, than Radeon R8 M535DX.

Full Specs

  GeForce GTX 660 Ti Radeon R8 M535DX
Architecture Kepler GCN 3.0
Code name GK104 Meso
Type Desktop Desktop
Release date 16 August 2012 18 April 2017
Pipelines 1344 320
Core clock speed 915 MHz 780 MHz
Boost Clock 980 MHz 891 MHz
Transistor count 3,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 102.5 billion/sec 17.82
Floating-point performance 2,459.5 gflops
Length 9.5" (24.1 cm)
Memory bus width 192-bit GDDR5
Memory clock speed 6.0 GB/s
Memory bandwidth 144.2 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA +
CUDA cores 1344
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 99 Mh/s
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