GRID K520 vs Radeon R8 M535DX

When choosing between GRID K520 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon R8 M535DX.
GRID K520
Radeon R8 M535DX

Main Specs

  GRID K520 Radeon R8 M535DX
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
 
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 35 MHz higher, than GRID K520.
  • GRID K520 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 1−2
medium / 1080p 20−22 0−1
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon R8 M535DX.

Full Specs

  GRID K520 Radeon R8 M535DX
Architecture Kepler GCN 3.0
Code name GK104 Meso
Type Workstation Desktop
Release date 23 July 2013 18 April 2017
Pipelines 1536 320
Core clock speed 745 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 3,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 17.82
Floating-point performance 2x 2,448 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s