Quadro P400 vs Radeon R8 M535DX

In this comparison between Quadro P400 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro P400 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon R8 M535DX

Main Specs

  Quadro P400 Radeon R8 M535DX
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 3x mini-DisplayPort No outputs
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  • Quadro P400 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro P400 is build with Pascal architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Quadro P400 is 448 MHz higher, than Radeon R8 M535DX.
  • Quadro P400 is manufactured by 14 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 9−10 0−1
The average gaming FPS of Quadro P400 in Assassin's Creed Odyssey is 1800% more, than Radeon R8 M535DX.

Full Specs

  Quadro P400 Radeon R8 M535DX
Architecture Pascal GCN 3.0
Code name GP107 Meso
Type Workstation Desktop
Release date 7 February 2017 18 April 2017
Pipelines 256 320
Core clock speed 1228 MHz 780 MHz
Boost Clock 1252 MHz 891 MHz
Transistor count 3,300 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 20.03 17.82
Floating-point performance 679.9 gflops
Length 145 mm
Memory bus width 64 Bit
Memory clock speed 4008 MHz
Memory bandwidth 32.06 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 6.1
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