Radeon HD 4810 vs Radeon R8 M535DX
When comparing Radeon HD 4810 and Radeon R8 M535DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 4810 and Radeon R8 M535DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4810
Radeon R8 M535DX
Main Specs
Radeon HD 4810 | Radeon R8 M535DX | |
Power consumption (TDP) | 95 Watt | |
Interface | PCIe 2.0 x16 | IGP |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 512 MB | |
Display Connectors | 2x DVI, 1x S-Video | No outputs |
- Radeon HD 4810 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
- Both cards are used in Desktops.
- Radeon HD 4810 is build with TeraScale architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon R8 M535DX is 155 MHz higher, than Radeon HD 4810.
- Radeon HD 4810 is manufactured by 55 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Radeon HD 4810 and Radeon R8 M535DX have the same average FPS in World of Tanks. |
Full Specs
Radeon HD 4810 | Radeon R8 M535DX | |
Architecture | TeraScale | GCN 3.0 |
Code name | RV770 | Meso |
Type | Desktop | Desktop |
Release date | 28 May 2009 | 18 April 2017 |
Pipelines | 640 | 320 |
Core clock speed | 625 MHz | 780 MHz |
Boost Clock | 891 MHz | |
Transistor count | 956 million | 1,550 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 20.00 | 17.82 |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | |
Memory clock speed | 3600 MHz | |
Memory bandwidth | 57.6 GB/s | |
DirectX | 10.1 (10_1) | 12 (12_0) |
Shader Model | 4.1 | 6.0 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |