Radeon HD 4850 X2 vs Radeon R8 M535DX

If you are going to buy a new graphics card and are choosing between Radeon HD 4850 X2 and Radeon R8 M535DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 4850 X2 stacks up against Radeon R8 M535DX, check out specs charts below.
Radeon HD 4850 X2
Radeon R8 M535DX

Main Specs

  Radeon HD 4850 X2 Radeon R8 M535DX
Power consumption (TDP) 250 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR3 System Shared
Maximum RAM amount 512 MB
Display Connectors 4x DVI, 1x S-Video No outputs
 
  • Radeon HD 4850 X2 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 4850 X2 is build with TeraScale architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 155 MHz higher, than Radeon HD 4850 X2.
  • Radeon HD 4850 X2 is manufactured by 55 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 2−3
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of Radeon HD 4850 X2 in Assassin's Creed Odyssey is 1400% more, than Radeon R8 M535DX.

Full Specs

  Radeon HD 4850 X2 Radeon R8 M535DX
Architecture TeraScale GCN 3.0
Code name R700 Meso
Type Desktop Desktop
Release date 7 November 2008 18 April 2017
Pipelines 800 320
Core clock speed 625 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 956 million 1,550 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 25.00 17.82
Floating-point performance 2x 1,000.0 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 1990 MHz
Memory bandwidth 63.68 GB/s
DirectX 10.1 (10_1) 12 (12_0)
Shader Model 4.1 6.0
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131