Radeon HD 4890 vs Radeon R8 M535DX

When choosing between Radeon HD 4890 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 4890 and Radeon R8 M535DX.

Main Specs

  Radeon HD 4890 Radeon R8 M535DX
Power consumption (TDP) 190 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x S-Video No outputs
  Check Price
  • Radeon HD 4890 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 4890 is build with TeraScale architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon HD 4890 is 70 MHz higher, than Radeon R8 M535DX.
  • Radeon HD 4890 is manufactured by 55 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 1−2
medium / 1080p 8−9 0−1
The average gaming FPS of Radeon HD 4890 in Assassin's Creed Odyssey is 1600% more, than Radeon R8 M535DX.

Full Specs

  Radeon HD 4890 Radeon R8 M535DX
Architecture TeraScale GCN 3.0
Code name RV790 Meso
Type Desktop Desktop
Release date 2 April 2009 18 April 2017
Pipelines 800 320
Core clock speed 850 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 959 million 1,550 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 34.00 17.82
Floating-point performance 1,360.0 gflops
Length 241 mm
Memory bus width 256 Bit
Memory clock speed 3900 MHz
Memory bandwidth 124.8 GB/s
DirectX 10.1 (10_1) 12 (12_0)
Shader Model 4.1 6.0
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
  Check Price