Radeon HD 5970 vs Radeon R8 M535DX

In this comparison between Radeon HD 5970 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon HD 5970 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon HD 5970
Radeon R8 M535DX

Main Specs

  Radeon HD 5970 Radeon R8 M535DX
Power consumption (TDP) 294 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-DisplayPort No outputs
 
  • Radeon HD 5970 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 5970 is build with TeraScale 2 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 55 MHz higher, than Radeon HD 5970.
  • Radeon HD 5970 is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 10−12 0−1
ultra / 1080p 6−7
QHD / 1440p 1−2 0−1
low / 720p 24−27 1−2
medium / 1080p 14−16 0−1
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 2400% more, than Radeon R8 M535DX.

Full Specs

  Radeon HD 5970 Radeon R8 M535DX
Architecture TeraScale 2 GCN 3.0
Code name Hemlock Meso
Type Desktop Desktop
Release date 18 November 2009 18 April 2017
Pipelines 1600 320
Core clock speed 725 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 2,154 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 58.00 17.82
Floating-point performance 2x 2,320.0 gflops
Length 305 mm
Memory bus width 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131