Radeon HD 7730 vs Radeon R8 M535DX

In this comparison between Radeon HD 7730 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon HD 7730 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon HD 7730 Radeon R8 M535DX
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 7730 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 7730 is build with GCN 1.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon HD 7730 is 20 MHz higher, than Radeon R8 M535DX.
  • Radeon HD 7730 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of Radeon HD 7730 in Assassin's Creed Odyssey is 1400% more, than Radeon R8 M535DX.

Full Specs

  Radeon HD 7730 Radeon R8 M535DX
Architecture GCN 1.0 GCN 3.0
Code name Cape Verde Meso
Type Desktop Desktop
Release date 1 May 2013 18 April 2017
Pipelines 384 320
Core clock speed 800 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,500 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 19.20 17.82
Floating-point performance 614.4 gflops
Length 168 mm
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
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