Radeon HD 8730M vs Radeon R8 M535DX
If you are going to buy a new graphics card and are choosing between Radeon HD 8730M and Radeon R8 M535DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 8730M stacks up against Radeon R8 M535DX, check out specs charts below.
Radeon R8 M535DX
Radeon HD 8730M is a Laptop Graphics Card
Note: Radeon HD 8730M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon HD 8730M here:
Main Specs
Radeon HD 8730M | Radeon R8 M535DX | |
Interface | PCIe 3.0 x8 | IGP |
Memory type | DDR3 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- Radeon HD 8730M is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
- Radeon HD 8730M is used in Laptops, and Radeon R8 M535DX - in Desktops.
- Radeon HD 8730M is build with GCN architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon R8 M535DX is 130 MHz higher, than Radeon HD 8730M.
- Radeon HD 8730M and Radeon R8 M535DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Radeon HD 8730M and Radeon R8 M535DX have the same average FPS in World of Tanks. |
Full Specs
Radeon HD 8730M | Radeon R8 M535DX | |
Architecture | GCN | GCN 3.0 |
Code name | Mars | Meso |
Type | Laptop | Desktop |
Release date | 16 November 2012 | 18 April 2017 |
Pipelines | 384 | 320 |
Core clock speed | 650 MHz | 780 MHz |
Boost Clock | 700 MHz | 891 MHz |
Transistor count | 950 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 16.80 | 17.82 |
Floating-point performance | 537.6 gflops | |
Memory bus width | 128 Bit | |
Memory clock speed | 2000 MHz | |
Memory bandwidth | 32 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2.131 |
Laptop size | medium sized | |
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