Radeon Pro 570 vs Radeon R8 M535DX

In this comparison between Radeon Pro 570 and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon Pro 570 will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon Pro 570
Radeon R8 M535DX

Main Specs

  Radeon Pro 570 Radeon R8 M535DX
Power consumption (TDP) 120 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro 570 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon Pro 570 is build with GCN 4.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon Pro 570 is 220 MHz higher, than Radeon R8 M535DX.
  • Radeon Pro 570 is manufactured by 14 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of Radeon Pro 570 in Assassin's Creed Odyssey is 6100% more, than Radeon R8 M535DX.

Full Specs

  Radeon Pro 570 Radeon R8 M535DX
Architecture GCN 4.0 GCN 3.0
Code name Polaris 20 Meso
Type Workstation Desktop
Release date 5 June 2017 18 April 2017
Pipelines 1792 320
Core clock speed 1000 MHz 780 MHz
Boost Clock 1105 MHz 891 MHz
Transistor count 5,700 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 123.8 17.82
Floating-point performance 3,584 gflops
Length 241 mm
Memory bus width 256 Bit
Memory clock speed 6780 MHz
Memory bandwidth 217.0 GB/s
DirectX 12 (12_0) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131 1.2.131