Radeon R5 430 OEM vs Radeon R8 M535DX

Find out if it is worth upgrading your current GPU setup by comparing Radeon R5 430 OEM and Radeon R8 M535DX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon R5 430 OEM and Radeon R8 M535DX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon R5 430 OEM
Radeon R8 M535DX

Main Specs

  Radeon R5 430 OEM Radeon R8 M535DX
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x DisplayPort No outputs
 
  • Radeon R5 430 OEM is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R5 430 OEM is build with GCN 1.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 50 MHz higher, than Radeon R5 430 OEM.
  • Radeon R5 430 OEM and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of Radeon R5 430 OEM in Assassin's Creed Odyssey is 1200% more, than Radeon R8 M535DX.

Full Specs

  Radeon R5 430 OEM Radeon R8 M535DX
Architecture GCN 1.0 GCN 3.0
Code name Oland Meso
Type Desktop Desktop
Release date 30 June 2016 18 April 2017
Pipelines 384 320
Core clock speed 730 MHz 780 MHz
Boost Clock 780 MHz 891 MHz
Transistor count 950 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 18.72 17.82
Floating-point performance 599.0 gflops
Memory bus width 64 Bit
Memory clock speed 4600 MHz
Memory bandwidth 36.8 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131