Radeon R7 384 Cores Kaveri vs Radeon R8 M535DX

In this comparison between Radeon R7 384 Cores Kaveri and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 384 Cores Kaveri will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon R7 384 Cores Kaveri
Radeon R8 M535DX

Main Specs

  Radeon R7 384 Cores Kaveri Radeon R8 M535DX
Interface IGP
Memory type System Shared
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon R7 384 Cores Kaveri is build with GCN architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Radeon R8 M535DX is 60 MHz higher, than Radeon R7 384 Cores Kaveri.
  • Radeon R7 384 Cores Kaveri and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 9−10 0−1
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 1800% more, than Radeon R8 M535DX.

Full Specs

  Radeon R7 384 Cores Kaveri Radeon R8 M535DX
Architecture GCN GCN 3.0
Code name Kaveri Spectre Meso
Type Desktop Desktop
Release date 14 January 2014 18 April 2017
Pipelines 384 320
Core clock speed 720 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.82
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (12_0)
Shader Model 6.0
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131