Radeon R7 M270DX vs Radeon R8 M535DX

When comparing Radeon R7 M270DX and Radeon R8 M535DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 M270DX and Radeon R8 M535DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 M270DX
Radeon R8 M535DX

Main Specs

  Radeon R7 M270DX Radeon R8 M535DX
Interface IGP IGP
Memory type System Shared System Shared
Display Connectors No outputs No outputs
 
  • Both video cards are using IGP interface connection to a motherboard.
  • Both cards are used in Desktops.
  • Radeon R7 M270DX and Radeon R8 M535DX are build with GCN 3.0 architecture.
  • Core clock speed of Radeon R7 M270DX is 120 MHz higher, than Radeon R8 M535DX.
  • Radeon R7 M270DX and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than Radeon R8 M535DX.

Full Specs

  Radeon R7 M270DX Radeon R8 M535DX
Architecture GCN 3.0 GCN 3.0
Code name Topaz Meso
Type Desktop Desktop
Release date 11 June 2014 18 April 2017
Pipelines 384 320
Core clock speed 900 MHz 780 MHz
Boost Clock 940 MHz 891 MHz
Transistor count 1,550 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.56 17.82
DirectX 12 (12_0) 12 (12_0)
Shader Model 6.3 6.0
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131 1.2.131