Radeon R8 M535DX vs Radeon RX Vega 5

If you are going to buy a new graphics card and are choosing between Radeon R8 M535DX and Radeon RX Vega 5, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R8 M535DX stacks up against Radeon RX Vega 5, check out specs charts below.

Radeon RX Vega 5 is a Laptop Graphics Card

Note: Radeon RX Vega 5 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 5 here:

Main Specs

  Radeon R8 M535DX Radeon RX Vega 5
Interface IGP
Memory type System Shared
Display Connectors No outputs
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  • Radeon R8 M535DX is used in Desktops, and Radeon RX Vega 5 - in Laptops.
  • Radeon R8 M535DX is build with GCN 3.0 architecture, and Radeon RX Vega 5 - with Vega.
  • Radeon R8 M535DX is manufactured by 28 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 8−9
QHD / 1440p 0−1 2−3
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of Radeon RX Vega 5 in Assassin's Creed Odyssey is 2700% more, than Radeon R8 M535DX.

Full Specs

  Radeon R8 M535DX Radeon RX Vega 5
Architecture GCN 3.0 Vega
Code name Meso Vega
Type Desktop Laptop
Release date 18 April 2017 7 January 2020
Pipelines 320 320
Core clock speed 780 MHz
Boost Clock 891 MHz 1400 MHz
Transistor count 1,550 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 17.82
Shared memory -
DirectX 12 (12_0) DirectX 12_1
Shader Model 6.0
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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