Radeon R8 M535DX vs Radeon Sky 500
When choosing between Radeon R8 M535DX and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R8 M535DX and Radeon Sky 500.
Radeon R8 M535DX
Radeon Sky 500
Main Specs
Radeon R8 M535DX | Radeon Sky 500 | |
Power consumption (TDP) | 150 Watt | |
Interface | IGP | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | System Shared | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | 1x DisplayPort |
- Radeon R8 M535DX is connected by IGP, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Both cards are used in Desktops.
- Radeon R8 M535DX is build with GCN 3.0 architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 170 MHz higher, than Radeon R8 M535DX.
- Radeon R8 M535DX and Radeon Sky 500 are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 1−2 | 60−65 |
medium / 1080p | 0−1 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 6100% more, than Radeon R8 M535DX. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 0−1 | 100−110 |
medium / 1080p | − | 60−65 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
Radeon R8 M535DX and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 250−260 |
medium / 768p | 27−30 | 220−230 |
ultra / 1080p | 7−8 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | − | 70−75 |
high / 768p | 16−18 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 685% more, than Radeon R8 M535DX. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 0−1 | − |
medium / 1080p | 45−50 | 55−60 |
Radeon R8 M535DX and Radeon Sky 500 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 120−130 |
medium / 768p | 10−11 | 110−120 |
ultra / 1080p | 0−1 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 313% more, than Radeon R8 M535DX. | ||
high / 1080p | − | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 14−16 |
low / 720p | 0−1 | 80−85 |
medium / 1080p | − | 45−50 |
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 21−24 | 180−190 |
medium / 1080p | 0−1 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 740% more, than Radeon R8 M535DX. | ||
high / 1080p | 0−1 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 0−1 | 100−110 |
medium / 1080p | 0−1 | 65−70 |
low / 768p | 18−20 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 0−1 | 70−75 |
ultra / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 663% more, than Radeon R8 M535DX. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | − | 8−9 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 30−35 |
low / 768p | 75−80 | 130−140 |
high / 1080p | 27−30 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 75% more, than Radeon R8 M535DX. | ||
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 100−110 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon R8 M535DX. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 35−40 |
low / 768p | 0−1 | 130−140 |
medium / 768p | − | 85−90 |
high / 1080p | − | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | − | 16−18 |
low / 768p | 45−50 | 90−95 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 50−55 |
high / 768p | 12−14 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 188% more, than Radeon R8 M535DX. |
Full Specs
Radeon R8 M535DX | Radeon Sky 500 | |
Architecture | GCN 3.0 | GCN 1.0 |
Code name | Meso | Pitcairn |
Type | Desktop | Desktop |
Release date | 18 April 2017 | 27 March 2013 |
Pipelines | 320 | 1280 |
Core clock speed | 780 MHz | 950 MHz |
Boost Clock | 891 MHz | |
Transistor count | 1,550 million | 2,800 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 17.82 | 76.00 |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 4800 MHz | |
Memory bandwidth | 154 GB/s | |
DirectX | 12 (12_0) | 12 (11_1) |
Shader Model | 6.0 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
Bus support | PCIe 3.0 | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |