GRID K520 vs Radeon R9 270

When choosing between GRID K520 and Radeon R9 270, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon R9 270.

Main Specs

  GRID K520 Radeon R9 270
Power consumption (TDP) 225 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • GRID K520 has 50% more power consumption, than Radeon R9 270.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K520 has 2 GB more memory, than Radeon R9 270.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon R9 270 - with GCN 1.0.
  • GRID K520 and Radeon R9 270 are manufactured by 28 nm process technology.
  • GRID K520 is 57 mm longer, than Radeon R9 270.

Game benchmarks

high / 1080p 16−18 21−24
ultra / 1080p 9−10 12−14
QHD / 1440p 4−5 7−8
4K / 2160p 4−5 5−6
low / 720p 30−35 40−45
medium / 1080p 20−22 27−30
The average gaming FPS of Radeon R9 270 in Assassin's Creed Odyssey is 35% more, than GRID K520.

Full Specs

  GRID K520 Radeon R9 270
Architecture Kepler GCN 1.0
Code name GK104 Curacao
Type Workstation Desktop
Release date 23 July 2013 13 November 2013
Pipelines 1536 1280
Core clock speed 745 MHz
Boost Clock 925 MHz
Transistor count 3,540 million 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 74.00
Floating-point performance 2x 2,448 gflops 2,368 gflops
Length 267 mm 210 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s 179.2 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 +
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 76 Mh/s 293 Mh/s
Eyefinity +
HD3D +
TrueAudio +
Design reference
DisplayPort support +
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 16 Mh/s
LiquidVR +
TressFX +
UVD +
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