Quadro 500M vs Radeon R9 270

In this comparison between Quadro 500M and Radeon R9 270 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro 500M will be the best choice, for others Radeon R9 270 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Quadro 500M Radeon R9 270
Power consumption (TDP) 35 Watt 150 Watt
Interface MXM-A (3.0) PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R9 270 has 328% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon R9 270 uses PCIe 3.0 x16 interface.
  • Radeon R9 270 has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon R9 270 - with GCN 1.0.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon R9 270 - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 21−24
ultra / 1080p 12−14
QHD / 1440p 0−1 7−8
4K / 2160p 5−6
low / 720p 1−2 40−45
medium / 1080p 0−1 27−30
The average gaming FPS of Radeon R9 270 in Assassin's Creed Odyssey is 4100% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon R9 270
Architecture Fermi GCN 1.0
Code name GF108 Curacao
Type Workstation Desktop
Release date 22 February 2011 13 November 2013
Pipelines 96 1280
Core clock speed 700 MHz
Boost Clock 925 MHz
Transistor count 585 million 2,800 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 74.00
Floating-point performance 268.8 gflops 2,368 gflops
Length 210 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s 179.2 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A +
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 293 Mh/s
Eyefinity +
HD3D +
TrueAudio +
Design reference
DisplayPort support +
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 16 Mh/s
LiquidVR +
TressFX +
UVD +
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