Radeon R9 270 vs Radeon R9 M360

In this comparison between Radeon R9 270 and Radeon R9 M360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R9 270 will be the best choice, for others Radeon R9 M360 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon R9 270 Radeon R9 M360
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R9 M360 has 2 GB more memory, than Radeon R9 270.
  • Both cards are used in Desktops.
  • Radeon R9 270 and Radeon R9 M360 are build with GCN 1.0 architecture.
  • Radeon R9 270 and Radeon R9 M360 are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 21−24 8−9
ultra / 1080p 12−14 4−5
QHD / 1440p 7−8 0−1
4K / 2160p 5−6
low / 720p 40−45 18−20
medium / 1080p 27−30 9−10
The average gaming FPS of Radeon R9 270 in Assassin's Creed Odyssey is 160% more, than Radeon R9 M360.

Full Specs

  Radeon R9 270 Radeon R9 M360
Architecture GCN 1.0 GCN 1.0
Code name Curacao Tropo
Type Desktop Desktop
Release date 13 November 2013 5 May 2015
Pipelines 1280 512
Core clock speed 900 MHz
Boost Clock 925 MHz 925 MHz
Transistor count 2,800 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 74.00 29.60
Floating-point performance 2,368 gflops 947.2 gflops
Length 210 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1125 MHz
Memory bandwidth 179.2 GB/s 72 GB/s
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan +
FreeSync + +
Bus support PCIe 3.0 PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 293 Mh/s
Eyefinity + +
HD3D + +
PowerTune +
DualGraphics +
TrueAudio +
ZeroCore +
Switchable graphics +
Mantle +
Design reference
DisplayPort support +
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 16 Mh/s
Compute units 8
LiquidVR +
TressFX +
UVD +
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