GRID K520 vs Radeon R9 280

When comparing GRID K520 and Radeon R9 280, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K520 and Radeon R9 280 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GRID K520 Radeon R9 280
Power consumption (TDP) 225 Watt 200 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin 1 x 6-pin + 1 x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 3 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • GRID K520 has 12% more power consumption, than Radeon R9 280.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K520 has 1 GB more memory, than Radeon R9 280.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon R9 280 - with GCN 1.0.
  • GRID K520 and Radeon R9 280 are manufactured by 28 nm process technology.
  • Radeon R9 280 is 8 mm longer, than GRID K520.
  • Memory clock speed of GRID K520 is 3750 MHz higher, than Radeon R9 280.

Game benchmarks

high / 1080p 16−18 35−40
ultra / 1080p 9−10 21−24
QHD / 1440p 4−5 16−18
4K / 2160p 4−5 10−11
low / 720p 30−35 60−65
medium / 1080p 20−22 40−45
The average gaming FPS of Radeon R9 280 in Assassin's Creed Odyssey is 128% more, than GRID K520.

Full Specs

  GRID K520 Radeon R9 280
Architecture Kepler GCN 1.0
Code name GK104 Tahiti
Type Workstation Desktop
Release date 23 July 2013 4 March 2014
Pipelines 1536 1792
Core clock speed 745 MHz
Boost Clock 933 MHz
Transistor count 3,540 million 4,313 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 104.5
Floating-point performance 2x 2,448 gflops 3,344 gflops
Length 267 mm 275 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 1250 MHz
Memory bandwidth 160.0 GB/s 240 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 +
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 76 Mh/s 408 Mh/s
Eyefinity +
HD3D +
TrueAudio +
Design reference
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 21.5 Mh/s
LiquidVR +
TressFX +
UVD +
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