FirePro M4150 vs Radeon R9 A375

When choosing between FirePro M4150 and Radeon R9 A375, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Radeon R9 A375.
FirePro M4150
Radeon R9 A375

Main Specs

  FirePro M4150 Radeon R9 A375
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon R9 A375 uses PCIe 3.0 x16 interface.
  • Radeon R9 A375 has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 and Radeon R9 A375 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon R9 A375 is 185 MHz higher, than FirePro M4150.
  • FirePro M4150 and Radeon R9 A375 are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 3996 MHz higher, than Radeon R9 A375.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 4−5
FirePro M4150 and Radeon R9 A375 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro M4150 Radeon R9 A375
Architecture GCN 1.0 GCN 1.0
Code name Opal Venus
Type Workstation Desktop
Release date 16 October 2013 no data
Pipelines 384 640
Core clock speed 715 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 950 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 37.00
Floating-point performance 549.1 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 4.5 GB/s
Memory bandwidth 64 GB/s 72 GB/s
DirectX 12 (11_1) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2