GeForce GTX 460 768MB vs Radeon R9 A375

When comparing GeForce GTX 460 768MB and Radeon R9 A375, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 460 768MB and Radeon R9 A375 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 460 768MB
Radeon R9 A375

Main Specs

  GeForce GTX 460 768MB Radeon R9 A375
Interface PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon R9 A375 - with GCN 1.0.
  • Core clock speed of Radeon R9 A375 is 225 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce GTX 460 768MB is 1796 MHz higher, than Radeon R9 A375.

Game benchmarks

high / 1080p 12−14 2−3
ultra / 1080p 7−8 1−2
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 4−5
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 200% more, than Radeon R9 A375.

Full Specs

  GeForce GTX 460 768MB Radeon R9 A375
Architecture Fermi GCN 1.0
Code name Venus
Type Desktop Desktop
Release date no data no data
Pipelines 336 640
Core clock speed 675 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm
Texture fill rate 37.00
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 4.5 GB/s
Memory bandwidth 72 GB/s
DirectX 11 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2