Radeon R7 A360 vs Radeon R9 A375

If you are going to buy a new graphics card and are choosing between Radeon R7 A360 and Radeon R9 A375, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R7 A360 stacks up against Radeon R9 A375, check out specs charts below.
Radeon R7 A360
Radeon R9 A375

Main Specs

  Radeon R7 A360 Radeon R9 A375
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 A360 is connected by PCIe 3.0 x8, and Radeon R9 A375 uses PCIe 3.0 x16 interface.
  • Radeon R9 A375 has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon R9 A375 - with GCN 1.0.
  • Core clock speed of Radeon R9 A375 is 175 MHz higher, than Radeon R7 A360.
  • Radeon R7 A360 and Radeon R9 A375 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R9 A375 is 1 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 4−5
The average gaming FPS of Radeon R9 A375 in Assassin's Creed Odyssey is 1200% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon R9 A375
Architecture GCN 3.0 GCN 1.0
Code name Meso Venus
Type Desktop Desktop
Release date 5 May 2015 no data
Pipelines 384 640
Core clock speed 725 MHz 900 MHz
Boost Clock 980 MHz 925 MHz
Transistor count 1,550 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.52 37.00
Floating-point performance 864.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 3.6 GB/s 4.5 GB/s
Memory bandwidth 57.6 GB/s 72 GB/s
DirectX 12 (12_0) 12 (11_1)
Shader Model 6.0 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2 1.2