GeForce 720A vs Radeon R9 M270X

If you are going to buy a new graphics card and are choosing between GeForce 720A and Radeon R9 M270X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against Radeon R9 M270X, check out specs charts below.
GeForce 720A
Radeon R9 M270X

Main Specs

  GeForce 720A Radeon R9 M270X
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A is connected by PCIe 2.0 x16, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Radeon R9 M270X has 3 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Radeon R9 M270X - with GCN 1.0.
  • Core clock speed of GeForce 720A is 50 MHz higher, than Radeon R9 M270X.
  • GeForce 720A and Radeon R9 M270X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 720A is 875 MHz higher, than Radeon R9 M270X.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 16−18
medium / 1080p 0−1 8−9
The average gaming FPS of Radeon R9 M270X in Assassin's Creed Odyssey is 1600% more, than GeForce 720A.

Full Specs

  GeForce 720A Radeon R9 M270X
Architecture Fermi 2.0 GCN 1.0
Code name GF117 Venus
Type Desktop Desktop
Release date 1 July 2014 21 March 2014
Pipelines 96 640
Core clock speed 775 MHz 725 MHz
Boost Clock 938 MHz 775 MHz
Transistor count 585 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 31.00
Floating-point performance 360.2 gflops 1,536 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2000 MHz 1125 MHz
Memory bandwidth 16 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.1 Not Listed
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0 x16
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10