GeForce 940A vs Radeon R9 M270X

If you are going to buy a new graphics card and are choosing between GeForce 940A and Radeon R9 M270X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 940A stacks up against Radeon R9 M270X, check out specs charts below.
GeForce 940A
Radeon R9 M270X

Main Specs

  GeForce 940A Radeon R9 M270X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 940A is connected by PCIe 3.0 x8, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Radeon R9 M270X has 3 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Radeon R9 M270X - with GCN 1.0.
  • Core clock speed of GeForce 940A is 304 MHz higher, than Radeon R9 M270X.
  • GeForce 940A and Radeon R9 M270X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 940A is 877 MHz higher, than Radeon R9 M270X.

Game benchmarks

high / 1080p 4−5 6−7
ultra / 1080p 2−3 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 16−18
medium / 1080p 5−6 8−9
The average gaming FPS of Radeon R9 M270X in Assassin's Creed Odyssey is 50% more, than GeForce 940A.

Full Specs

  GeForce 940A Radeon R9 M270X
Architecture Maxwell GCN 1.0
Code name GM108 Venus
Type Desktop Desktop
Release date 13 March 2015 21 March 2014
Pipelines 384 640
Core clock speed 1029 MHz 725 MHz
Boost Clock 1124 MHz 775 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 31.00
Floating-point performance 863.2 gflops 1,536 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1125 MHz
Memory bandwidth 16.02 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0 x16
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10