GeForce 945A vs Radeon R9 M270X

If you are going to buy a new graphics card and are choosing between GeForce 945A and Radeon R9 M270X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 945A stacks up against Radeon R9 M270X, check out specs charts below.
GeForce 945A
Radeon R9 M270X

Main Specs

  GeForce 945A Radeon R9 M270X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 945A is connected by PCIe 3.0 x8, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Radeon R9 M270X has 3 GB more memory, than GeForce 945A.
  • Both cards are used in Desktops.
  • GeForce 945A is build with Maxwell architecture, and Radeon R9 M270X - with GCN 1.0.
  • Core clock speed of GeForce 945A is 347 MHz higher, than Radeon R9 M270X.
  • GeForce 945A and Radeon R9 M270X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 945A is 3887 MHz higher, than Radeon R9 M270X.

Game benchmarks

high / 1080p 9−10 6−7
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 20−22 16−18
medium / 1080p 10−12 8−9
The average gaming FPS of GeForce 945A in Assassin's Creed Odyssey is 22% more, than Radeon R9 M270X.

Full Specs

  GeForce 945A Radeon R9 M270X
Architecture Maxwell GCN 1.0
Code name GM108 Venus
Type Desktop Desktop
Release date 13 March 2015 21 March 2014
Pipelines 384 640
Core clock speed 1072 MHz 725 MHz
Boost Clock 1189 MHz 775 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.54 31.00
Floating-point performance 903.2 gflops 1,536 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 5012 MHz 1125 MHz
Memory bandwidth 40.1 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0 x16
Bitcoin / BTC (SHA256) 108 Mh/s
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10