GeForce 930A vs Radeon R9 M360

When comparing GeForce 930A and Radeon R9 M360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 930A and Radeon R9 M360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 930A
Radeon R9 M360

Main Specs

  GeForce 930A Radeon R9 M360
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 930A is connected by PCIe 3.0 x8, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 2 GB more memory, than GeForce 930A.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of GeForce 930A is 28 MHz higher, than Radeon R9 M360.
  • GeForce 930A and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 930A is 877 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 66% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon R9 M360
Architecture Maxwell GCN 1.0
Code name GM108 Tropo
Type Desktop Desktop
Release date 13 March 2015 5 May 2015
Pipelines 384 512
Core clock speed 928 MHz 900 MHz
Boost Clock 941 MHz 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.58 29.60
Floating-point performance 722.7 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1125 MHz
Memory bandwidth 16.02 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8