GeForce GTX 950 vs Radeon R9 M360

When choosing between GeForce GTX 950 and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 950 and Radeon R9 M360.

Main Specs

  GeForce GTX 950 Radeon R9 M360
Power consumption (TDP) 90 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pins
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort No outputs
Recommended system power (PSU) 350 Watt
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R9 M360 has 2 GB more memory, than GeForce GTX 950.
  • Both cards are used in Desktops.
  • GeForce GTX 950 is build with Maxwell architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of GeForce GTX 950 is 124 MHz higher, than Radeon R9 M360.
  • GeForce GTX 950 and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R9 M360 is 1119 MHz higher, than GeForce GTX 950.

Game benchmarks

high / 1080p 35−40 8−9
ultra / 1080p 21−24 4−5
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 18−20
medium / 1080p 40−45 9−10
The average gaming FPS of GeForce GTX 950 in Assassin's Creed Odyssey is 310% more, than Radeon R9 M360.

Full Specs

  GeForce GTX 950 Radeon R9 M360
Architecture Maxwell GCN 1.0
Code name GM206 Tropo
Type Desktop Desktop
Release date 20 August 2015 5 May 2015
Pipelines 768 512
Core clock speed 1024 MHz 900 MHz
Boost Clock 1188 MHz 925 MHz
Transistor count 2,940 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 49.2 billion/sec 29.60
Floating-point performance 1,825 gflops 947.2 gflops
Length 7.938" (20.2 cm)
Memory bus width 128 Bit 128 Bit
Memory clock speed 6.6 GB/s 1125 MHz
Memory bandwidth 105.6 GB/s 72 GB/s
Shared memory -
G-SYNC support +
DirectX 12 (12_1)
Shader Model 6.4 5.1
OpenGL 4.5 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA +
FreeSync +
CUDA cores 768
Bus support PCI Express 3.0 PCIe 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 233 Mh/s
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Ethereum / ETH (DaggerHashimoto) 9.97 Mh/s
Compute units 8
GameStream +
GeForce ShadowPlay +
GPU Boost 2.0
GameWorks +
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